Sunday, January 31, 2010

What might some developers have against classical ideals?

What might some developers have against classical ideals?

What might some developers have against a game in which one can exalt freedom's classical, epic ideals in word and deed?

How come we haven't seen such exalted games yet, outlined in my research?
http://www.google.com/patents?id=aAuzAA ... =1#PPA1,M1

What might they have against a) the power of words and dialogue to transform npcs into vampires/zombies/communists and back again, and what might they have against the player being allowed to round up a fellowship based on classical, epic, exalted ideals; and then fight to render them real in battle, just as our founding fathers did?

Why would some developers vehemently oppose such novel, exalted games? On what grounds?

Why would some developers be opposed to characters being able to choose to speak Jefferson's words or Karl Marx's words, and then fight for them, and witness the various outcomes?

Why might some people be opposed to such games with exalted stories, soul, meaning, and opportunities for epic, profound, significant character and action; wherin ideas and ideals, both spoekn and written, have consequences in action and outcome?

Why might some people be so opposed to such things?

Thanks!

Dr. E

P.S. Why do so many in the industry prefer to debauch art and lose money, rather than to exalt art and make money? Giant egoes! Lozl! Lolz! Bigger than the giant boobies and vaginas in dante's doa infeno even!Arts Entrepreneurship & Technology(TM)
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